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yuna priest (61 cards) by Redterror

[Horde] [Tournament Quality]

heal power and allys

Deck link:

Sideboard (0 cards)

No cards in sideboard.


Not Legal in Core
Not Legal in Block
Legal in Classic

Type Breakdown

Ability:25 (40.98%)
Ally:15 (24.59%)
Hero:1 (1.64%)
Quest:18 (29.51%)
Weapon:2 (3.28%)

Mana Curve

0 / X Cost :0 (0.00%)
1 Cost :7 (25.00%)
2 Cost :7 (25.00%)
3 Cost :7 (25.00%)
4 Cost :4 (14.29%)
5 Cost :1 (3.57%)
6 Cost :1 (3.57%)
7+ Cost :1 (3.57%)

Deck Comments (1 comment)

I just want to say that this can be a very annoying deck if played correctly.
The healing abilities can be good, but you could add duplicates of some of the healing abilities to make your hero last longer.

Also, you do have some weak allies and since this deck is built around healing, some allies will be dead before you get a chance to heal them (e.g most cards you have, have got 2 health)

You could use better alternatives to some allies and possibly have duplicates, e.g 4 Ruon WIldhoofs to make a very annoying core and having one of each ally will most likely mean you wont get one in the match.

Lastly, 18 Quests is waaay too much. Have around 8-10, so you can focs on more healing allies/abilities.

Dont think i dont like this deck, its a good start and i have liked it. Im just helping out.

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18 Dec 2011 by Whatson

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